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    <![CDATA[<p>click this <a href="mailto:ding@dingzeyu.li?subject=Coffee%20Chat!&amp;body=Hi%20Ding,%0A%0AI’d%20like%20to%20chat%20about%20XXX.%0A%0AHere%20are%20some%20time%20slots%20that%20work%20for%20me%20during%208am-5pm%20Pacific%20time:%0A%0ADate/Time%201:%0ADate/Time%202:%0ADate/Time%203:%0A%0ABest,%0A[Your%20Name]" rel="noopener noreferrer" target="_blank">link</a> to schedule a coffee chat!</p>]]>
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    <title>赛道和成长</title>
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    <pubDate>Fri, 21 Feb 2025 05:58:08 GMT</pubDate>
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      <![CDATA[<p>换组/换工作感觉希望渺茫，不过借此机会和很多新朋友老朋友都聊了聊现在的机会。</p><p><br></p><p>有个比我年长挺多的mentor分享说，你如果想要更快的growth，就必须得选对赛道，选对你的团队；如果你所在的赛道或者团队不在高速增长，那么你的努力很有可能不会是等比例的回报。</p><p><br></p><p>这个道理其实感觉挺直观的。风口上猪都能飞，所以选对风口固然重要。只是之前可能没有这么直白的考虑过这个问题。</p><p><br></p><p>估计接下来还是要考虑赛道和团队的问题了。</p>]]>
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    <title>每天很长每年很短</title>
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    <pubDate>Tue, 11 Feb 2025 21:07:54 GMT</pubDate>
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      <![CDATA[<p>上周和一个同事聊天说到照顾小孩。他说的一句话让我很有感触&nbsp;</p><p><br></p><p>My kids are adults now, but the big thing that I remember is that the days were long, but the years seemed short.</p><p><br></p><p>想想挺同意的，每天感觉都在照顾各种琐事很漫长，但是想必多年后回顾的时候会觉得时光飞逝吧。</p>]]>
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    <title>开始探索新出路</title>
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    <pubDate>Tue, 11 Feb 2025 05:32:06 GMT</pubDate>
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      <![CDATA[<p>今年公司发的refresher RSU创下新低，按照管理层的话，refresher是来帮助retention的，那么公司不再发refresher的话，就意味着公司觉得其实你的贡献不过如此，没必要挽留你了。当然管理层会去避免这么直白的叙述，但是大体公司高层就是这么认为的，一线管理能做的很有限，可以理解为传声筒而已。</p><p><br></p><p>其实前年2023我们组大org的头头离职的时候，我就很大的震惊。不理解为什么他要离开，不理解为什么他会放弃他的上升轨迹（事后看起来他去新公司从工资角度来说是个极其正确的决定）。当时正值暑假，忙着收尾一堆实习生的项目，而且家里当时也有一些个人琐事就没再多想。</p><p><br></p><p>去年2024其实分给我们组的资源就已经明显下滑。对接产品eng组也十分拉垮，我们使劲推进也没能在年底前完成。总体，去年太太在怀孕等待宝宝出生，也没心思折腾。又熬了一年。</p><p><br></p><p>今年终于迈出重要的一步，感觉宝宝没那么折腾了，想要认真对待自己的职业发展了。内部有一些机会，想要考虑的话，规定是得告知现有的经理，于是乎我也告知了。1:1的时候很紧张，因为没进行过这样的对话。</p><p><br></p><p>其实我并没有讨厌现在的组，只是我想寻找更加高速成长，影响力更大的机会。现在的组很舒服，人很好，但我总觉得缺了什么。</p><p><br></p><p>客观来讲，很多内部的机会估计都会不了了之，因为会招到比我合适的人。十有八九的几率，几个月后，我可能还是会在现在的组干着类似的活。尴尴尬尬的每一天接着干活。也不知道会不会因为暴露了我想换组而不被组里器重，如果发生也挺能理解的。</p><p><br></p><p>我其实不太确定我是不是做了正确的决定，但是直觉告诉我，是时候做一些改变了。哪怕短期会有很多阵痛和尴尬，我希望对我的长期规划能有到帮助。</p><p><br></p><p>温水煮青蛙，煮久了自己都失去了很多重要的能力。而2025年就希望我能慢慢的把这些能力找回来，看能不能有新的机会。</p><p><br></p><p>（不知道看我这帖子的几十人里有没有在招人的，有的话可以私信我，交个朋友聊聊。或者看到合适的机会的也可以告诉我😄）</p>]]>
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    <title>Single use personal software </title>
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    <pubDate>Tue, 11 Feb 2025 00:38:32 GMT</pubDate>
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      <![CDATA[<p>Personal Software | Lee Robinson</p><p>https://microblog.lidingzeyu.com/i/personal-software-or-lee-robinson-6v33Zc03pQA/</p><p><br></p><p>Quote:</p><blockquote><em>Creating software is starting to resemble cooking.</em></blockquote><blockquote><br></blockquote><blockquote><em>If you want a meal just for yourself—maybe you prefer your eggs a particular way—you can do that without needing a professional chef. The results might not compare to a top restaurant, but that’s not the point.</em></blockquote><blockquote><br></blockquote><blockquote><em>Your&nbsp;</em><a href="https://www.robinsloan.com/notes/home-cooked-app/" rel="noopener noreferrer" target="_blank"><em>home-cooked software</em></a><em>&nbsp;is exactly what you need, without extra fuss or cost. And each time you build something personal, you gain a deeper appreciation for the craft of creating software.</em></blockquote><blockquote><br></blockquote><blockquote><em>Does that mean frontend development or design is dead? No, not at all.</em></blockquote><blockquote><br></blockquote><blockquote><em>The more that&nbsp;build&nbsp;software, the more who will appreciate using&nbsp;great&nbsp;software. Cooking at home makes you appreciate going out to eat.</em></blockquote>]]>
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    <title>Deep Dive into LLMs like ChatGPT - YouTube</title>
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    <pubDate>Fri, 07 Feb 2025 23:14:39 GMT</pubDate>
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      <![CDATA[<p>I set aside some time today and yesterday and just finished watching Andrej Karpathy’s latest video on LLMs 101.&nbsp;<a href="https://youtu.be/7xTGNNLPyMI" rel="noopener noreferrer" target="_blank">https://youtu.be/7xTGNNLPyMI</a></p><p><br></p><p>In his video he went over LLM foundation model training, supervised finetuning, and the latest exploratory RL and RLHF training. And there is a&nbsp;<a href="https://youtu.be/7xTGNNLPyMI?t=8927" rel="noopener noreferrer" target="_blank">section</a>&nbsp;where he explains why DeepSeek R1 paper is a big deal (at a high level, yet super helpful). I feel like I have a much better understanding of how RL is helping LLM post-training and how RLHF is (and is not) really RL and its shortcomings.</p><p><br></p><p>I watched the whole video (3.5hours @ 2x) and would recommend it anyone who’s interested in LLM or working with LLM since it will help you understand its quirks.</p><p><br></p><p>Note, I watched many of Andrej’s previous videos. For example, the&nbsp;<a href="https://www.youtube.com/watch?v=zduSFxRajkE" rel="noopener noreferrer" target="_blank">one on tokenization</a>&nbsp;(which explains why asking GPT to output YAML instead of JSON saves more tokens, among other things.) He is a great educator.&nbsp;</p>]]>
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    <title>complex tools, AI coding agent, and games</title>
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    <pubDate>Wed, 05 Feb 2025 23:15:28 GMT</pubDate>
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      <![CDATA[<p>I was brainstorming research ideas at work earlier and came across this blog post from <a href="https://mtlynch.io/" rel="noopener noreferrer" target="_blank">Michael Lynch</a>.</p><p><a href="https://mtlynch.io/notes/cline-is-mesmerizing/" rel="noopener noreferrer" target="_blank">https://mtlynch.io/notes/cline-is-mesmerizing/</a></p><p><br></p><p>In particular its opening paragraph (emphasis mine):</p><blockquote>I tried out the&nbsp;<a href="https://cline.bot/" rel="noopener noreferrer" target="_blank">Cline AI assistant</a>&nbsp;yesterday, and then I went into a trance for&nbsp;<strong>five hours</strong>&nbsp;where&nbsp;<strong>I couldn’t do anything but stare transfixed at Cline fixing bugs for me</strong>.</blockquote><p>And this part:</p><blockquote><strong>That’s when I was hooked</strong></blockquote><blockquote>After Cline completed its initial implementation, I kept writing new testcases and then watching Cline update its code to satisfy my tests.</blockquote><blockquote>And that’s when I was hooked. I was so amazed that I could develop software this way. I just told the tool what I wanted, and it kept doing exactly what I asked.</blockquote><p><br></p><p>I wonder how we can design video editing tool that can hook user to use it for hours? Going a bit broader, how do we design (traditionally) complex tools such that it's enjoyable and fun to use, like games.</p>]]>
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